Valarin
OLC Reference: Tedit
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Tedit - Trigger Edit

U S A G E
tedit <trigger vnum> edit the trigger indicated by the virtual number
tlist list all the triggers in your zone
tlist <zone number> list all the triggers in the given zone
tlist <start> <end> list all the triggers in the given range
S C R E E N
Trigger Editor [2600]

1) Name         : reeve greeting
2) Intended for : Mobiles
3) Trigger types: Greet 
4) Numberic Arg : 100
5) Arguments    : 
6) Commands:
if %actor.align% > -350
say Welcome to the Lysian Nation, %actor.name%.
say Would you like to hear the story of our people?

Q) Quit
Enter Choice :
F I E L D S
Triggers on Valarin use Death Gate Scripts (DG Scripts). Documentation for the different types of triggers, the control structures for scripts and everything else pertaining to this scripting language can be found on the DGScripts Reference pages.

Name The name of the trigger.
Intended For Set if this trigger is intended for mobs, objects or rooms
Trigger Types Set what type of trigger this is. For help on the different types of triggers see the dgscript pages.
Numeric Argument Allows to set the numeric argument for the trigger, the use of this differs from trigger to trigger and is documented in the dgscript pages.
Arguments Allows to set the arguments for the trigger, the use of this differs from trigger to trigger and is documented in the dgscript pages.
Commands The script of the trigger itself. Uses the Standard Valarin Text Editor.
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