Valarin
OLC Reference: Oedit
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Oedit - Object Edit

U S A G E
oedit <object vnum> edit the object indicated by the virtual number
oedit list list all the objects in the zone you are editing
oedit list <zone number> list all the objects in the given zone
oedit list <start> <end> list all the objects in the given range
oedit save save all the changes to the objects in your zone
oedit save <zone number> save all the changes to the objects in the given zone
S C R E E N

-- Item number : [2600]
1) Namelist : pearl dagger
2) S-Desc   : a pearl-handled dagger
3) L-Desc   :-
A pearl-handled dagger is lying here.
4) A-Desc   :-
The dagger is siver-gold in appearance and has a pearl-like material, engraved
with a stylize L, for a handle.
5) Type        : WEAPON
6) Extra flags : !EVIL !NEUTRAL 
7) Wear flags  : TAKE WIELD 
8) Weight      : 0
9) Cost        : 0
A) Cost/Day    : 0
B) Load Rate   : 100
C) Timer       : 0
D) Values      : 2 4 8 14
E) Applies menu
F) Extra descriptions menu
S) Script      : Not Set.
Q) Quit
F I E L D S
Namelist A list of names that the mud will recognize as being this object if the user types them
S-Desc A short description (a few words) of the object.
L-Desc A longer description (a sentance) of the object, displayed when the object is in a room, but not in a player's inventory (ie it is available to be picked up by any player).
A-Desc The text which shows up when the item is used (for staffs, wands and the like). Also contains the text for notes. Uses the standard Valarin text editor.
Type The type of object that this is (ie weapon, light, etc.)
Extra Flags Allows you to add certain flags to an object, to give it certain special characteristics
Wear Flags Allows you to set if this object can be taken and were the object is worn, if you can wield it, etc.
Weight Allows you to set the weight of an object.
Cost Sets the base cost of an object, how much it would cost in a store that sells at a 1.00 selling rate.
Cost/Day Sets how much it costs the player per day to rent with this object.
Load Rate How likely (as a percent) this object is to load when a load object command is executed in the zone info (see zedit)
Timer Sets the time, in tics for this item to rot.
Values Lets you set the specific values for an object. Values differ based on the type of the object and are fairly self explanatory. See the builder's policy on objects to see some additional information on the values for certain objects.
Applies Menu Brings up the Applies Menu which allows you to set the characteristics of the player (hp, mana, wisdom, etc.) that are affected by wearing, wielding, etc. this object.
Extra Descriptions Menu Brings up the Extra Descriptions Menu which allows you to set extra things to be displayed to the user when certain words are typed.
Script Brings up the script menu to allow you to attach a script to this object
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