| Affections 1-6 |
Choosing 1 through 6 allows to to add, remove or modify the characteristic that is affected when the player wears/wields/etc this object |
Available applies fields are:
0 NONE No effect (typically not used).
1 STR Apply to strength.
2 DEX Apply to dexterity.
3 INT Apply to intelligence.
4 WIS Apply to wisdom.
5 CON Apply to constitution.
6 CHA Apply to charisma.
7 CLASS Unimplemented. Do not use.
8 LEVEL Unimplemented. Do not use.
9 AGE Apply to character's MUD age, in MUD-years.
10 CHAR_WEIGHT Apply to weight.
11 CHAR_HEIGHT Apply to height.
12 MAXMANA Apply to MAX mana points.
13 MAXHIT Apply to MAX hit points.
14 MAXMOVE Apply to MAX movement points.
15 GOLD Unimplemented. Do not use.
16 EXP Unimplemented. Do not use.
17 AC Apply to armor class (AC).
18 HITROLL Apply to hitroll.
19 DAMROLL Apply to damage roll bonus.
20 SAVING_PARA Apply to save throw: paralyze
21 SAVING_ROD Apply to save throw: rods
22 SAVING_PETRI Apply to save throw: petrif
23 SAVING_BREATH Apply to save throw: breath
24 SAVING_SPELL Apply to save throw: spells
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