| G L O S S A R Y |
- Character
- A game object which represents a living organism, capable of moving around
on its own. Characters can exist only inside rooms. Examples of characters are
players and mobiles.
- Game Object
- A thing represented by a complex structure which can be acted upon by the
game. Game objects include characters, items, rooms, and triggers.
- Immortal
- A game administrator, having special commands to manipulate the game in
ways that normal players can not.
- Item
- A game object which can be used by characters. Items can be in a room,
carried by a character, held by a character, or inside another item. Also
referred to as objects (note the difference between objects and game objects
though). Examples of items are swords, fountains, and books.
- Mobile (mob)
- Traditionally, a game object capable of moving around without assistance.
A non-player character, controlled by the game. Examples of mobs are city
guards and fidos.
- Room
- A game object representing a volume in space. Rooms can contain items and
characters. Examples of rooms are Temple Square, The Reading Room, and A
Clearing.
- Wizard
- A game administrator. See also immortal.
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